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Recent News

  • webAR: Are We There Yet? February 15, 2022
  • Review: Prosthetic Reality (books) November 27, 2021
  • Review: Generative Hut A.R.E. (book) October 26, 2021
  • ‘Aosagi’ Mural Comes to Life October 21, 2021
  • Bringing (AR) Life to Art in Edmonds April 28, 2021

Categories

  • Projects 14
  • Reviews 6
  • Uncategorized 1
  • Use Cases 3
  • WS3D at events 2
  • WS3D clients 2
  • WS3D installations 2

News

Projects

webAR: Are We There Yet?

February 14, 2022 | Ray C. Freeman III

There is a problem surrounding webAR that we have been dealing with for a while. Sure, we all want Augmented Reality that can be experienced on the fly without having to download an app. The most obvious vehicle for that is the browser, because pretty much every device Read more “webAR: Are We There Yet?” →

Reviews

Review: Prosthetic Reality (books)

November 26, 2021 | Ray C. Freeman III

Well, I got another Augmented Reality book. Actually, I got two. I had high hopes for this pair, Prosthetic Reality V.1 and Prosthetic Reality V.2, when I ordered them. After my previous experience with Generative Hut A.R.E., I was hoping for something a little more, you know, 3D. Read more “Review: Prosthetic Reality (books)” →

Reviews

Review: Generative Hut A.R.E. (book)

October 26, 2021 | Ray C. Freeman III

Back in May of this year, I ordered my copy of “Generative Hut A.R.E.”, billed by its creators at generativehut.com as a “portable gallery”. I had almost forgotten about it when it finally showed up last week. It was like getting a free book, at that point! Read more “Review: Generative Hut A.R.E. (book)” →

Projects

‘Aosagi’ Mural Comes to Life

October 20, 2021 | Ray C. Freeman III

A new mural in Edmonds, Washington, “Aosagi” (from “ao” for blue, and “sage” for heron) features custom Augmented Reality presentations created by WORKSHOP 3D. Visitors can use their phones to meet the artist, Shogo Ota, and two other presenters by scanning a QR code or typing a URL Read more “‘Aosagi’ Mural Comes to Life” →

Projects

Bringing (AR) Life to Art in Edmonds

April 28, 2021 | Ray C. Freeman III

WORKSHOP 3D is pleased to be working with Art Walk Edmonds and Mural Project Edmonds to bring live presenters to a newly proposed mural in Downtown Edmonds via Augmented Reality.

As the mural has been neither designed Read more “Bringing (AR) Life to Art in Edmonds” →

Projects

Big Things Happen in Portland, Oregon

April 24, 2021 | Ray C. Freeman III

WORKSHOP 3D is pleased to be working with Portland Artist Reginald Brooks to support his Artist’s Residency at Building Five in Portland with our ARt portal app.

From their website: Building Five provides art space for site-specific installation, Read more “Big Things Happen in Portland, Oregon” →

Use Cases

Going Forward with Augmented Reality

July 10, 2020 | Ray C. Freeman III

Things are going to look a little different as we start to re-open after the pandemic. Some things will be different only for a while, but other changes are here to stay. Here at WORKSHOP 3D, we believe that Augmented Reality can not only help in the short term, but has the promise to Read more “Going Forward with Augmented Reality” →

Reviews

Review: NASA AR Notebook

June 21, 2020 | Ray C. Freeman III

The combination of Augmented Reality with print publishing is an area that we at WORKSHOP 3D are very excited about. In fact, the publication of an Augmented Reality supported book, CoCA pop-up (AR)t that I published for Seattle’s Center on Contemporary Art, was the precursor to Read more “Review: NASA AR Notebook” →

Projects

powAR Enters Beta Test Phase

February 2, 2020 | Ray C. Freeman III

Our latest Augmented Reality app, powAR, is now available for Beta Testing on both iOS and Android devices. powAR presents a number of experiences related to the Rocky Reach and Wanapum hydroelectric dams in Chelan and Grant Counties, respectively. Read more “powAR Enters Beta Test Phase” →

Projects

AR Note Cards at QVHSM

December 8, 2019 | Ray C. Freeman III

Like many of the apps we develop for our clients, QVHSM: farmAR is target based. That is to say that pointing the app’s camera at any of a number of pre-determined graphic targets activates the Augmented Reality experience. In the case of Hope and Hard Work: Read more “AR Note Cards at QVHSM” →

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WORKSHOP 3D, LLC

4253 Decatur Place South

Seattle, Washington 98108

info@workshop3d.com


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