As the visionary leader, Ray C. Freeman III directs all projects and teams in order to establish company processes and protocols, and to ensure compliance with the company’s vision and standards. As both a designer and developer himself, Freeman’s style is to maintain a working knowledge of all company processes to lead from an educated perspective. He has been personally involved in the execution of nearly all prototypes, models, and projects that the company has completed to date, but is ready to hand these tasks off to Jeff Mihalyo, j. Shagam, and their teams as he explores new business opportunities and develops the company.
Mihalyo and Shagam lead the Design and Technology teams, respectively. Mihalyo draws upon his experiences as an artist, an interface designer, and a producer to lead a team made up, as required, other experienced artist and modelers, many of whom were brought on board for the CoCA book project, as well as Seattle’s ample supply of free-lance modelers. Numerous local schools, including Pratt, Cornish, Digi Pen, and Lake Washington Institute of Technology provide classes on 3D modeling and design, creating a pool of potential student interns.
Similarly, Shagam is prepared to lead a team, as required, of software developers and innovators to implement the project requirements, creating new capabilities and tools as they do so. As with modelers, Seattle’s educational institution provide a good resource for bringing on interns and other hires.